1 /*
2  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  * Copyright (c) 2008 Peter Ross
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 //#ifndef AVUTIL_CHANNEL_LAYOUT_H
23 //#define AVUTIL_CHANNEL_LAYOUT_H
24 
25 module ffmpeg.libavutil.channel_layout;
26 import std.stdint;
27 
28 @nogc nothrow extern(C):
29 /**
30  * @file
31  * audio channel layout utility functions
32  */
33 
34 /**
35  * @addtogroup lavu_audio
36  * @{
37  */
38 
39 /**
40  * @defgroup channel_masks Audio channel masks
41  *
42  * A channel layout is a 64-bits integer with a bit set for every channel.
43  * The number of bits set must be equal to the number of channels.
44  * The value 0 means that the channel layout is not known.
45  * @note this data structure is not powerful enough to handle channels
46  * combinations that have the same channel multiple times, such as
47  * dual-mono.
48  *
49  * @{
50  */
51 enum AV_CH_FRONT_LEFT           = 0x00000001;
52 enum AV_CH_FRONT_RIGHT          = 0x00000002;
53 enum AV_CH_FRONT_CENTER         = 0x00000004;
54 enum AV_CH_LOW_FREQUENCY        = 0x00000008;
55 enum AV_CH_BACK_LEFT            = 0x00000010;
56 enum AV_CH_BACK_RIGHT           = 0x00000020;
57 enum AV_CH_FRONT_LEFT_OF_CENTER = 0x00000040;
58 enum AV_CH_FRONT_RIGHT_OF_CENTER= 0x00000080;
59 enum AV_CH_BACK_CENTER          = 0x00000100;
60 enum AV_CH_SIDE_LEFT            = 0x00000200;
61 enum AV_CH_SIDE_RIGHT           = 0x00000400;
62 enum AV_CH_TOP_CENTER           = 0x00000800;
63 enum AV_CH_TOP_FRONT_LEFT       = 0x00001000;
64 enum AV_CH_TOP_FRONT_CENTER     = 0x00002000;
65 enum AV_CH_TOP_FRONT_RIGHT      = 0x00004000;
66 enum AV_CH_TOP_BACK_LEFT        = 0x00008000;
67 enum AV_CH_TOP_BACK_CENTER      = 0x00010000;
68 enum AV_CH_TOP_BACK_RIGHT       = 0x00020000;
69 enum AV_CH_STEREO_LEFT          = 0x20000000; ///< Stereo downmix.
70 enum AV_CH_STEREO_RIGHT         = 0x40000000;  ///< See AV_CH_STEREO_LEFT.
71 enum AV_CH_WIDE_LEFT            = 0x0000000080000000UL;
72 enum AV_CH_WIDE_RIGHT           = 0x0000000100000000UL;
73 enum AV_CH_SURROUND_DIRECT_LEFT = 0x0000000200000000UL;
74 enum AV_CH_SURROUND_DIRECT_RIGHT= 0x0000000400000000UL;
75 enum AV_CH_LOW_FREQUENCY_2      = 0x0000000800000000UL;
76 
77 /** Channel mask value used for AVCodecContext.request_channel_layout
78     to indicate that the user requests the channel order of the decoder output
79     to be the native codec channel order. */
80 ulong AV_CH_LAYOUT_NATIVE        = 0x8000000000000000UL;
81 
82 /**
83  * @}
84  * @defgroup channel_mask_c Audio channel layouts
85  * @{
86  * */
87 enum AV_CH_LAYOUT_MONO           =  (AV_CH_FRONT_CENTER);
88 enum AV_CH_LAYOUT_STEREO         =  (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT);
89 enum AV_CH_LAYOUT_2POINT1        =  (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY);
90 enum AV_CH_LAYOUT_2_1            =  (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER);
91 enum AV_CH_LAYOUT_SURROUND       =  (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER);
92 enum AV_CH_LAYOUT_3POINT1        =  (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY);
93 enum AV_CH_LAYOUT_4POINT0        =  (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER);
94 enum AV_CH_LAYOUT_4POINT1        =  (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY);
95 enum AV_CH_LAYOUT_2_2            =  (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT);
96 enum AV_CH_LAYOUT_QUAD           =  (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT);
97 enum AV_CH_LAYOUT_5POINT0        =  (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT);
98 enum AV_CH_LAYOUT_5POINT1        =  (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY);
99 enum AV_CH_LAYOUT_5POINT0_BACK   =  (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT);
100 enum AV_CH_LAYOUT_5POINT1_BACK   =  (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY);
101 enum AV_CH_LAYOUT_6POINT0        =  (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER);
102 enum AV_CH_LAYOUT_6POINT0_FRONT  =  (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER);
103 enum AV_CH_LAYOUT_HEXAGONAL      =  (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER);
104 enum AV_CH_LAYOUT_6POINT1        =  (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER);
105 enum AV_CH_LAYOUT_6POINT1_BACK   =  (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER);
106 enum AV_CH_LAYOUT_6POINT1_FRONT  =  (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY);
107 enum AV_CH_LAYOUT_7POINT0        =  (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT);
108 enum AV_CH_LAYOUT_7POINT0_FRONT  =  (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER);
109 enum AV_CH_LAYOUT_7POINT1        =  (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT);
110 enum AV_CH_LAYOUT_7POINT1_WIDE   =  (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER);
111 enum AV_CH_LAYOUT_7POINT1_WIDE_BACK=(AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER);
112 enum AV_CH_LAYOUT_OCTAGONAL      =  (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT);
113 enum AV_CH_LAYOUT_HEXADECAGONAL  =  (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT);
114 enum AV_CH_LAYOUT_STEREO_DOWNMIX =  (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT);
115 
116 enum AVMatrixEncoding {
117     AV_MATRIX_ENCODING_NONE,
118     AV_MATRIX_ENCODING_DOLBY,
119     AV_MATRIX_ENCODING_DPLII,
120     AV_MATRIX_ENCODING_DPLIIX,
121     AV_MATRIX_ENCODING_DPLIIZ,
122     AV_MATRIX_ENCODING_DOLBYEX,
123     AV_MATRIX_ENCODING_DOLBYHEADPHONE,
124     AV_MATRIX_ENCODING_NB
125 }
126 
127 /**
128  * Return a channel layout id that matches name, or 0 if no match is found.
129  *
130  * name can be one or several of the following notations,
131  * separated by '+' or '|':
132  * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
133  *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
134  * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
135  *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
136  * - a number of channels, in decimal, optionally followed by 'c', yielding
137  *   the default channel layout for that number of channels (@see
138  *   av_get_default_channel_layout);
139  * - a channel layout mask, in hexadecimal starting with "0x" (see the
140  *   AV_CH_* macros).
141  *
142  * @warning Starting from the next major bump the trailing character
143  * 'c' to specify a number of channels will be required, while a
144  * channel layout mask could also be specified as a decimal number
145  * (if and only if not followed by "c").
146  *
147  * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
148  */
149 uint64_t av_get_channel_layout(const char *name);
150 
151 /**
152  * Return a description of a channel layout.
153  * If nb_channels is <= 0, it is guessed from the channel_layout.
154  *
155  * @param buf put here the string containing the channel layout
156  * @param buf_size size in bytes of the buffer
157  */
158 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
159 
160 struct AVBPrint;
161 /**
162  * Append a description of a channel layout to a bprint buffer.
163  */
164 void av_bprint_channel_layout(AVBPrint *bp, int nb_channels, uint64_t channel_layout);
165 
166 /**
167  * Return the number of channels in the channel layout.
168  */
169 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
170 
171 /**
172  * Return default channel layout for a given number of channels.
173  */
174 int64_t av_get_default_channel_layout(int nb_channels);
175 
176 /**
177  * Get the index of a channel in channel_layout.
178  *
179  * @param channel a channel layout describing exactly one channel which must be
180  *                present in channel_layout.
181  *
182  * @return index of channel in channel_layout on success, a negative AVERROR
183  *         on error.
184  */
185 int av_get_channel_layout_channel_index(uint64_t channel_layout,
186                                         uint64_t channel);
187 
188 /**
189  * Get the channel with the given index in channel_layout.
190  */
191 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
192 
193 /**
194  * Get the name of a given channel.
195  *
196  * @return channel name on success, NULL on error.
197  */
198 char *av_get_channel_name(uint64_t channel);
199 
200 /**
201  * Get the description of a given channel.
202  *
203  * @param channel  a channel layout with a single channel
204  * @return  channel description on success, NULL on error
205  */
206 char *av_get_channel_description(uint64_t channel);
207 
208 /**
209  * Get the value and name of a standard channel layout.
210  *
211  * @param[in]  index   index in an internal list, starting at 0
212  * @param[out] layout  channel layout mask
213  * @param[out] name    name of the layout
214  * @return  0  if the layout exists,
215  *          <0 if index is beyond the limits
216  */
217 int av_get_standard_channel_layout(uint index, uint64_t *layout,
218                                    char **name);
219 
220 
221 /**
222  * @}
223  * @}
224  */
225 
226 //#endif /* AVUTIL_CHANNEL_LAYOUT_H */