This is the fundamental unit of time (in seconds) in terms
of which frame timestamps are represented. For fixed-fps content,
timebase should be 1/framerate and timestamp increments should be
identically 1.
- encoding: MUST be set by user.
- decoding: Set by libavcodec.
This is the fundamental unit of time (in seconds) in terms of which frame timestamps are represented. For fixed-fps content, timebase should be 1/framerate and timestamp increments should be identically 1. - encoding: MUST be set by user. - decoding: Set by libavcodec.