1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 module ffmpeg.libavutil.buffer;
20 
21 import std.stdint;
22 
23 extern(C):
24 
25 /**
26  * @file
27  * @ingroup lavu_buffer
28  * refcounted data buffer API
29  */
30 
31 //#ifndef AVUTIL_BUFFER_H
32 //#define AVUTIL_BUFFER_H
33 
34 //#include <stdint.h>
35 
36 /**
37  * @defgroup lavu_buffer AVBuffer
38  * @ingroup lavu_data
39  *
40  * @{
41  * AVBuffer is an API for reference-counted data buffers.
42  *
43  * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
44  * represents the data buffer itself; it is opaque and not meant to be accessed
45  * by the caller directly, but only through AVBufferRef. However, the caller may
46  * e.g. compare two AVBuffer pointers to check whether two different references
47  * are describing the same data buffer. AVBufferRef represents a single
48  * reference to an AVBuffer and it is the object that may be manipulated by the
49  * caller directly.
50  *
51  * There are two functions provided for creating a new AVBuffer with a single
52  * reference -- av_buffer_alloc() to just allocate a new buffer, and
53  * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
54  * reference, additional references may be created with av_buffer_ref().
55  * Use av_buffer_unref() to free a reference (this will automatically free the
56  * data once all the references are freed).
57  *
58  * The convention throughout this API and the rest of FFmpeg is such that the
59  * buffer is considered writable if there exists only one reference to it (and
60  * it has not been marked as read-only). The av_buffer_is_writable() function is
61  * provided to check whether this is true and av_buffer_make_writable() will
62  * automatically create a new writable buffer when necessary.
63  * Of course nothing prevents the calling code from violating this convention,
64  * however that is safe only when all the existing references are under its
65  * control.
66  *
67  * @note Referencing and unreferencing the buffers is thread-safe and thus
68  * may be done from multiple threads simultaneously without any need for
69  * additional locking.
70  *
71  * @note Two different references to the same buffer can point to different
72  * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
73  */
74 
75 /**
76  * A reference counted buffer type. It is opaque and is meant to be used through
77  * references (AVBufferRef).
78  */
79 struct AVBuffer; 
80 
81 /**
82  * A reference to a data buffer.
83  *
84  * The size of this struct is not a part of the public ABI and it is not meant
85  * to be allocated directly.
86  */
87 struct AVBufferRef {
88     AVBuffer *buffer;
89 
90     /**
91      * The data buffer. It is considered writable if and only if
92      * this is the only reference to the buffer, in which case
93      * av_buffer_is_writable() returns 1.
94      */
95     uint8_t *data;
96     /**
97      * Size of data in bytes.
98      */
99     int      size;
100 }
101 
102 /**
103  * Allocate an AVBuffer of the given size using av_malloc().
104  *
105  * @return an AVBufferRef of given size or NULL when out of memory
106  */
107 AVBufferRef *av_buffer_alloc(int size);
108 
109 /**
110  * Same as av_buffer_alloc(), except the returned buffer will be initialized
111  * to zero.
112  */
113 AVBufferRef *av_buffer_allocz(int size);
114 
115 /**
116  * Always treat the buffer as read-only, even when it has only one
117  * reference.
118  */
119 enum AV_BUFFER_FLAG_READONLY = (1 << 0);
120 
121 /**
122  * Create an AVBuffer from an existing array.
123  *
124  * If this function is successful, data is owned by the AVBuffer. The caller may
125  * only access data through the returned AVBufferRef and references derived from
126  * it.
127  * If this function fails, data is left untouched.
128  * @param data   data array
129  * @param size   size of data in bytes
130  * @param free   a callback for freeing this buffer's data
131  * @param opaque parameter to be got for processing or passed to free
132  * @param flags  a combination of AV_BUFFER_FLAG_*
133  *
134  * @return an AVBufferRef referring to data on success, NULL on failure.
135  */
136 AVBufferRef *av_buffer_create(uint8_t *data, int size,
137                               void function(void *opaque, uint8_t *data) free,
138                               void *opaque, int flags);
139 
140 /**
141  * Default free callback, which calls av_free() on the buffer data.
142  * This function is meant to be passed to av_buffer_create(), not called
143  * directly.
144  */
145 void av_buffer_default_free(void *opaque, uint8_t *data);
146 
147 /**
148  * Create a new reference to an AVBuffer.
149  *
150  * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
151  * failure.
152  */
153 AVBufferRef *av_buffer_ref(AVBufferRef *buf);
154 
155 /**
156  * Free a given reference and automatically free the buffer if there are no more
157  * references to it.
158  *
159  * @param buf the reference to be freed. The pointer is set to NULL on return.
160  */
161 void av_buffer_unref(AVBufferRef **buf);
162 
163 /**
164  * @return 1 if the caller may write to the data referred to by buf (which is
165  * true if and only if buf is the only reference to the underlying AVBuffer).
166  * Return 0 otherwise.
167  * A positive answer is valid until av_buffer_ref() is called on buf.
168  */
169 int av_buffer_is_writable(const AVBufferRef *buf);
170 
171 /**
172  * @return the opaque parameter set by av_buffer_create.
173  */
174 void *av_buffer_get_opaque(const AVBufferRef *buf);
175 
176 int av_buffer_get_ref_count(const AVBufferRef *buf);
177 
178 /**
179  * Create a writable reference from a given buffer reference, avoiding data copy
180  * if possible.
181  *
182  * @param buf buffer reference to make writable. On success, buf is either left
183  *            untouched, or it is unreferenced and a new writable AVBufferRef is
184  *            written in its place. On failure, buf is left untouched.
185  * @return 0 on success, a negative AVERROR on failure.
186  */
187 int av_buffer_make_writable(AVBufferRef **buf);
188 
189 /**
190  * Reallocate a given buffer.
191  *
192  * @param buf  a buffer reference to reallocate. On success, buf will be
193  *             unreferenced and a new reference with the required size will be
194  *             written in its place. On failure buf will be left untouched. *buf
195  *             may be NULL, then a new buffer is allocated.
196  * @param size required new buffer size.
197  * @return 0 on success, a negative AVERROR on failure.
198  *
199  * @note the buffer is actually reallocated with av_realloc() only if it was
200  * initially allocated through av_buffer_realloc(NULL) and there is only one
201  * reference to it (i.e. the one passed to this function). In all other cases
202  * a new buffer is allocated and the data is copied.
203  */
204 int av_buffer_realloc(AVBufferRef **buf, int size);
205 
206 /**
207  * @}
208  */
209 
210 /**
211  * @defgroup lavu_bufferpool AVBufferPool
212  * @ingroup lavu_data
213  *
214  * @{
215  * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
216  *
217  * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
218  * meant to solve this in cases when the caller needs a set of buffers of the
219  * same size (the most obvious use case being buffers for raw video or audio
220  * frames).
221  *
222  * At the beginning, the user must call av_buffer_pool_init() to create the
223  * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
224  * get a reference to a new buffer, similar to av_buffer_alloc(). This new
225  * reference works in all aspects the same way as the one created by
226  * av_buffer_alloc(). However, when the last reference to this buffer is
227  * unreferenced, it is returned to the pool instead of being freed and will be
228  * reused for subsequent av_buffer_pool_get() calls.
229  *
230  * When the caller is done with the pool and no longer needs to allocate any new
231  * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
232  * Once all the buffers are released, it will automatically be freed.
233  *
234  * Allocating and releasing buffers with this API is thread-safe as long as
235  * either the default alloc callback is used, or the user-supplied one is
236  * thread-safe.
237  */
238 
239 /**
240  * The buffer pool. This structure is opaque and not meant to be accessed
241  * directly. It is allocated with av_buffer_pool_init() and freed with
242  * av_buffer_pool_uninit().
243  */
244 struct AVBufferPool;
245 
246 /**
247  * Allocate and initialize a buffer pool.
248  *
249  * @param size size of each buffer in this pool
250  * @param alloc a function that will be used to allocate new buffers when the
251  * pool is empty. May be NULL, then the default allocator will be used
252  * (av_buffer_alloc()).
253  * @return newly created buffer pool on success, NULL on error.
254  */
255 AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* function(int size)alloc);
256 
257 /**
258  * Mark the pool as being available for freeing. It will actually be freed only
259  * once all the allocated buffers associated with the pool are released. Thus it
260  * is safe to call this function while some of the allocated buffers are still
261  * in use.
262  *
263  * @param pool pointer to the pool to be freed. It will be set to NULL.
264  * @see av_buffer_pool_can_uninit()
265  */
266 void av_buffer_pool_uninit(AVBufferPool **pool);
267 
268 /**
269  * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
270  * This function may be called simultaneously from multiple threads.
271  *
272  * @return a reference to the new buffer on success, NULL on error.
273  */
274 AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
275 
276 /**
277  * @}
278  */
279 
280 //#endif /* AVUTIL_BUFFER_H */