< buffer data for each plane/channel
pointers to the data planes/channels.
< media format
A pointer to the function to deallocate this buffer if the default function is not sufficient. This could, for example, add the memory back into a memory pool to be reused later without the overhead of reallocating it from scratch.
< width and height of the allocated buffer
< number of bytes per line
private data to be used by a custom free function
< number of references to this buffer
A reference-counted buffer data type used by the filter system. Filters should not store pointers to this structure directly, but instead use the AVFilterBufferRef structure below.